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               Question by 
               RynthGames · Dec 19, 2019 at 10:51 PM · 
                vrpost processingmobile devices  
              
 
              GearVR + Post Processing Stack (v2) produces only half an image
I'm trying to add the post-processing stack to a game I'm looking to develop for the GearVR, and I'm having a hell of a time with it! Basically, I'm setting the project to use Single Pass rendering, and when I run it on the GearVR it only shows the right-hand side of the image within each eye, with the left-hand side being rendered black. What could be causing this to happen?
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