animation not working on game scene but it triggers in animator
the game was working perfectly fine. the animation was okay but all of sudden it stopped moving when i triggered it. but i check in the animator it shows that the animation is being triggered but on the game and the scene its not visually showing it. is there anything that i need to check or do to get it fixed.
Answer by Hirnwirbel · Dec 04, 2018 at 11:51 AM
Is your animation on a layer? If so, is the layer weight maybe 0?
Did you move, rename or delete objects in the animation hierarchy?
Open the animation window (ctrl+6), does it still work in the scene view if you preview it from there? Yellow object names show that it can't find objects, often because they were renamed or moved.
Could a script be setting the animated object's transform?
Has the source fbx (or whatever file you use to import mesh and animations) changed? Does it work if you drag a fresh one into the scene?
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