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Question by
snicketinc · Dec 23, 2017 at 06:05 AM ·
collisiongameobjectunity 2dspawning
Check whether any collision has occured to spawned game objects
I am making a game in which there is a santa in middle which will throw gifts from air and there is a house spawner .The game will end when a house leaves the scene without getting any gifts in it. I am having trouble in making a script which will check if the houses are getting gifts after they leave the scene.
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