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Question by chuakckc92 · Dec 03, 2018 at 10:11 AM · scriptable objectpropertydrawerserializedobjectpropertyfield

,Custom PropertyAttribute not saving in ScriptableObject

I have a ScriptableObject:

 public class MySO : ScriptableObject
 {
      [FileName] public string fileName;
 }

that contains a custom PropertyAttribute I'm trying to write:

 public class FileNameAttribute : PropertyAttribute 
 {
     public string name;
 }

I then have a custom PropertyDrawer to draw that attribute so that when an object is dragged to the propertyfield, it inputs the name: [CustomPropertyDrawer(typeof(FileNameAttribute))] public class FileNameDrawer : PropertyDrawer { private Vector2 mousePosition;

     public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
     {
         EditorGUI.BeginProperty(position,label,property);
 
         Rect contentPosition = EditorGUI.PrefixLabel(position, label);
         FileNameAttribute fileName = (FileNameAttribute)attribute;
 
         EditorGUI.TextField(contentPosition, fileName.name);
 
         Event e = Event.current;
 
         if(e.type == EventType.DragUpdated)
         {
             e.Use();
         }
         else if(e.type == EventType.DragExited)
         {
             var objects = DragAndDrop.objectReferences;
 
             if(objects.Length > 0 && contentPosition.Contains(e.mousePosition))
             {
                 fileName.name = objects[0].name;
                 property.serializedObject.ApplyModifiedProperties();
             }
 
             e.Use();
         }
 
         EditorGUI.EndProperty();
     }
 }

Everything works as intended, except that when I click away from the SO and back to it, the propertyfield resets to null. What is wrong and how do I solve this?

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