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This question was closed Dec 03, 2018 at 08:05 AM by WhisperXD for the following reason:

The question is answered, right answer was accepted

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Question by WhisperXD · Dec 03, 2018 at 06:06 AM · rotationtransformvalueequal

the problem of equating float with transform rotation

i want to make the float same as transform rotation, so this my script :

 float rotX;
      rotX = cam.transform.rotation.x;

sometimes the number is equal alt text sometimes is not alt text how can i equalize value ?? and how can i to clamp it ??

diffrent.png (17.5 kB)
same.png (17.6 kB)
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Answer by ecv80 · Dec 03, 2018 at 07:12 AM

use rotX = cam.transform.eulerAngles.x; instead. link text link text

EDIT: Okay, you probably need localEulerAngles instead. Sorry.

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avatar image WhisperXD · Dec 03, 2018 at 07:46 AM 0
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still not working

avatar image ecv80 WhisperXD · Dec 03, 2018 at 10:08 AM 0
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It should. In what way does it not work?

avatar image ecv80 WhisperXD · Dec 03, 2018 at 10:10 AM 0
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Okay, you probably need localEulerAngles ins$$anonymous$$d. Sorry.

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