Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by BogdanDude · Jul 03, 2010 at 06:26 PM · scenecrashmovie

Game crashes (Appstore version) with only some users, right after playing the intro movie - FIX ?

Hi!

We seem to be having some crashing issues with our latest game, PREDATORS. This only happens to very few users, like 1 in 1000, but we need to fix it to avoid 1 star reviews and let everybody enjoy the game.

Some users said the game crashes just after the loading movie ends, without reaching the main menu scene. From what Ive heard, deleting the game, and installing it again from the Appstore fixes this. The total app size is 123 MB (compressed).

To give you a bit more details, we have an empty scene with just a background image, same as the splash screen image. In that scene, an external .m4v movie file is played, and right after that Unity loads another scene, which is the main menu.

When the movie plays, I think Unity is set on paused, and then it resumes, right? Do you think it'd be worth adding one more empty scene right after the splash screen scene? Our main menu scene does take a few MB because of the textures size.

If you have any ideas what we could do to fix this, Id be really grateful :)

Thanks a lot, Bogdan

Angry Mob Games

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Lukas77i · Aug 02, 2010 at 10:00 AM

Hi, I think I know exactly what you're talking about. This used to happen to me a lot but I think I solved it now.

When you say "Empty Scene", it could just be a loading scene, well that's what I did.

I suspect the problem was that if you have a scene loaded, it's taking the device memory and when you load another scene from there, there isn't much memory left for it and the device automatically prompts the app to quit.

So the loading(or empty) scene between the big(memory heavy) scenes is a good idea.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bill · Aug 02, 2010 at 01:32 PM 0
Share

I really wish there was an easy way to just unload a scene. I've complained about this previously. Yes, in theory you can create an empty scene. But the end user will still need to download it. Sorry, saw this post and felt like ranting because there are a few cases like this were having the ability to just unload a scene would be good to have ;) We have also run into cases where it would be very useful to be able to unload scenes, even if all Unity was doing was creating a new empty scene.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

Why am I losing all scene data when loading an Asset Bundle-loaded scene? 0 Answers

Unity scene file disappeared after Unity crashed 1 Answer

Unity crashed and I lost entire scene. Can it be recovered? 5 Answers

Loading an Additive scene may crash! The crash log show the same stack trace(Mesh). 0 Answers

Lighting Baking crashing on full scene 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges