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Question by Viciou · Dec 02, 2018 at 03:00 AM · cameraunity 2d

How to make the camera of the second scene follow the object from the first scene?,How do I make my camera follow my object from another scene?

I have a Player-tagged object, let's say "Black Wizard." In the first scene, the camera follows him wherever he goes, but when I teleport him to the second scene, the camera would stay still and not follow him.

Here's the code I attached to the Main Camera for both scenes:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class CameraFollow : MonoBehaviour {
 
 
     public GameObject player;
 
     private Vector3 offset;
     // Use this for initialization
     void Start () {
         GameObject.FindWithTag("Player");
         offset = transform.position - player.transform.position;
     }
     
     // Update is called once per frame
     void LateUpdate () {
         transform.position = player.transform.position + offset;
     }
    
 }

I even referenced the Black Wizard Prefab to the second scene hoping it will work but it didn't. Is there a workaround about this? Thank you!

,So, let's say I have this Player-tagged object Black Wizard. I have a code that the camera follows him in the original scene, but whenever I teleport him to a different scene, the camera doesn't follow him. Here's the code using System.Collections; using System.Collections.Generic; using UnityEngine;

 public class CameraFollow : MonoBehaviour {
 
 
     public GameObject player;
 
     private Vector3 offset;
     // Use this for initialization
     void Start () {
         GameObject.FindWithTag("Player");
         offset = transform.position - player.transform.position;
     }
     
     // Update is called once per frame
     void LateUpdate () {
         transform.position = player.transform.position + offset;
     }
    
 }

I also used that code to the new scene hoping the camera would follow the player even if I referenced the Black Wizard in the same script in the second scene. How do I fix this?

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