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Question by _Sewa · Jan 17, 2016 at 06:46 PM · c#animationweapon

Weapons holding

I'm currently makingPixel-TopDown-SurvivalGame and i Want Different Weapon types (axe,sword)

How can i make it that The player holds a weapon ? Should i Drag The sword in The Players Hands ?But when The player Walks The sword dont fit in The hands or ?

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