- Home /
UI Text compression on android
I have been developing an app testing the whole way on the web player. Tonight I built for android and the text looks terrible. The top in this pic is web, the bottom is android. I'm using tahoma, bold, white with black outline, overflow truncate, best fit. I've played with settings and re-built, but nothing has worked yet, can't find an answer searching. Any reason why it might do this? How to fix?
Open Canvas, then in canvas scaler set Ui Scale $$anonymous$$ode to "Scale With Screen Size", Screen $$anonymous$$atch $$anonymous$$ode to "Expand", and set default for your project Reference Resolution. Try it
Thanks for the help but I found the problem, it happens when I choose bold in font, if I want to type in bold then I have to import bold font as a new font by itself
Answer by teunissenstefan · Feb 11, 2015 at 07:41 PM
If you're using Unity 4.6 I would suggest using a 'Canvas'.