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Question by MiucinSebastian · Nov 29, 2018 at 12:25 PM · arraysarray of gameobjectspassthrough

Pass array through text field of game objects,Pass array throug multiple Text fields

Hi, i have the following problem :

I generate a number of boxes (in unity) that each one have 4 Text fields in it and i want to pass through each box some values from an array step by step by click. Like this:

 Boxes : 3 - given by user
 Array : 3,4,5 - given by user
 
 "Boxes:
 [] [] []
 
 step 1: [5][][]
 step 2: [4][5][]
 step 3: [3][4][5]
 step 4: [][3][4]
 step 5: [][][4]
 step 6: [][][]"

How can i do that , im sure i miss something.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class BoxScript : MonoBehaviour {
 
     public Text nr;
     public Text rezultat;
     public Text coeficient;
     public Text x;
 
     int nri = start.list.Capacity; 
     int[] a = { 3, 4, 5, 6 };
     int t = 3;
     int z = 0;
 
     void Start () {
         nr.text = "TEST";
     }
     
     // Update is called once per frame
     void Update () {
         
     }
 
     public void OnMouseUp()
     {
 
         Text[] p;
         p = start.list[nri].GetComponentsInChildren<Text>(); //list of boxes that each one have 4 labels
         p[0].text = a[t].ToString(); // p[0] is the label i want to write text in each box 
         p = start.list[z+1].GetComponentsInChildren<Text>();
         p[0].text = a[t -1].ToString();
         nri -= 1;  // 
         t -= 1;   // different tries of increment and decrements...
         z += 1;  //
        
     }
 }
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