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Question by Parzivell · Apr 01, 2015 at 11:17 PM · animationjavascriptpositiontiming

Make two game objects interact via animation JS

What I mean by the title is pretty much a counter system. Lets say I make one person throw a punch, then the punch would glow red for the right timing, how would i make it so when the other person presses a button the two characters play animations which show one counter punching and the other one getting hit.

If i make them just play the animation, they could be in the wrong spot so everything would look out of place, literally.

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Answer by Veldars · Apr 02, 2015 at 12:40 PM

Sorry, I'm working in C#, I can give you code.

In Unity you can Add an Animation component on your GameObject, assign your punch annimation and then control it in script.

http://docs.unity3d.com/Manual/AnimationScripting.html

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avatar image Parzivell · Apr 02, 2015 at 11:44 PM 0
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I know how to make an animation play when I press a button, but how would I make the other character react to the punch?

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