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How to launch web browser from an app and place it near the existing canvas in Hololens
Hi,
I have an unity HoloToolkit AR app and a canvas with a button. When I click on that button I am opening the edge browser by using
Application.OpenURL(url);
And the Edge browser opens with no problem.
However, when I want to close the edge browser and return to the original app, it is simply not visible (I guess it is closed). Evertytime I leave the browser, I need to go to the hololens menu and start the original app again, which starts from begining (second problem!).
By the way, in the browser I am making a webrtc video chat.
I need help on these two issues:
How to keep the original app stay open when I call the edge app
How can I understand in the original app that the user closed the edge browser.
I have been working on these like decades, so any help is appriciated. Thanks
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