RGBA Compressed ASTC4X4 UNorm format is not supported
I'm building my app on iOS, and running on both iPhone6s plus and iPhoneX. I got the following warnings on both devices:
WARNING: RGBA Compressed ASTC4X4 UNorm format is not supported, decompressing texture
People all saying iOS devices with A8 processor onwards now do supports ASTC format. But why do I get this warning? Is that mean the textures with this warning will be decompressed as trueColor? If so, how should I fix it?
Answer by ookechen · Nov 27, 2018 at 06:19 AM
Found the solution. Select 'Metal' as graphic API in player setting.
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