Do I have to add RigidBody2D to a moving UI?
I wanted this Panel UI element to move around as I press my keyboard and I made it to, but I think it's giving the computer pressure because when it moves, frame kind of drops. Other words computer gets little slow.
And I've heard a long time ago something about should having a rigidbody attached to anything that moves or it will cause system to have massive amount of calculating process.
So do I have to add a rigidbody component to my moving UI Panel Object? PS. Panel Object moves with the LERP function thingy
PSS. And what's the difference between kinetic and dynamic option of the rigidbody?
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