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This question was
closed Feb 20, 2015 at 02:46 PM by
GameVortex for the following reason:
Duplicate Question: http://answers.unity3d.com/questions/905564/stop-all-animators.html
Question by
mwozniak93 · Feb 20, 2015 at 12:28 PM ·
animation2danimatoranimator controller
Stop all animators
Hey I have 3 enemies in 2D. They all have animator attached. in Scrip I have Animator anim; anim = GetComponent();
When I am trying on button click do anim.enabled = false, only first enemies animation stops. Why? How can I stop all enemie's animators?
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