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.tex to assetbundle
Basically, im trying to mod the game by modding it assetbundle. Ivve already exported all the stuff from there and imported it to mmy project in Unity and set all the asset labes. Now when im trying to build an assetbundle unity says
Unrecognized assets cannot be included in AssetBundles: "Assets-name-example/texture.tex". UnityEditor.BuildPipeline:BuildAssetBundles (string,UnityEditor.BuildAssetBundleOptions,UnityEditor.BuildTarget)
Is there any ways how to teach him to recognize the .tex files?
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