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Question by Miglu · May 25, 2012 at 01:21 PM · textureplaneinvisiblequad

Hiding part of mesh or texture

What is the best way to make a mesh or texture partially invisible? I want to make a sprite seem to be able to move smoothly between planes which are at different angles, and I guess the best method is making the part of the quad that is not touching the plane invisible, and adding a copy of it to the other plane.

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avatar image danhanly · May 28, 2012 at 03:49 PM 3
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Try and use words, not symbols in the title. There's a reason you have 85 views and no answers.

avatar image kolban · May 28, 2012 at 03:51 PM 2
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This is an awful subject line. It gives readers no information on the content of the message contained within.

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Answer by Wolfram · May 29, 2012 at 11:53 AM

You can use this: http://unifycommunity.com/wiki/index.php?title=DepthMask

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Answer by whydoidoit · May 28, 2012 at 04:31 PM

Modify the alpha colour on the material associated with it - presuming you are using a shader (like a transparent diffuse) that allows this.

Example:

  renderer.material.color = new Color(render.material.color.r, 
      renderer.material.color.g, renderer.material.color.b, alpha);

Where alpha is between 0 and 1

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Answer by flamy · May 28, 2012 at 04:41 PM

Do what mike says or you can use transparent shaders if you want good looks like in maya.

Hard surface shader this is a really good free source to go with.

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avatar image Miglu · May 28, 2012 at 07:10 PM 0
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I actually mean how to make a section of the area of the mesh or the texture of a quad transparent, so that the vertices of the transparent section could be specified.

avatar image whydoidoit · May 28, 2012 at 07:11 PM 0
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$$anonymous$$ake the texture transparent where you want the cut out and use a transparent shader.

avatar image Miglu · May 28, 2012 at 07:13 PM 0
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But I want to do it dynamically, and I guess that textures can not be changed.

avatar image loihb · May 28, 2012 at 07:27 PM 0
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The best way get transparent.

I think can get only using shader.

shader alpha can get partially invisible

avatar image whydoidoit · May 28, 2012 at 07:31 PM 0
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@$$anonymous$$iglu - good point. Deform the mesh, remove bits of it maybe? Perhaps if you describe the effect you are looking for, someone might be able to help you more.

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