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               Question by 
               SpeakBeaver · Sep 05, 2019 at 03:21 PM · 
                vroculustracking  
              
 
              Get correct floor height for OculusQuest
Hello !
I'm currently developping a VR App for Oculus Quest using the Unity Input and Tracking info. And i'm struggling to get the floor height correctly using unity vr api, how can i do this ?
Thanks for the help
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              Answer by SpeakBeaver · Sep 06, 2019 at 07:26 AM
The setting in XRDevice class (SetTrackingSpaceType) for Quest is by default Stationary, you need to set it with "roomscale"
Thanks to https://forum.unity.com/threads/oculus-quest-unityengine-xr.677236/
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