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Question by Horgr · Nov 20, 2018 at 03:41 AM · sprite2d game

2D Sprite image not showing up in scene or game view

So I have a couple of sprites that i'm trying to display to the game view. Two of them are in RGBA image format and the other two are in RGB image format. The two images that are in RGB format do not display to the screen initially, only after I hit play and move the sprite around do these images appear (one is up movement and one is down movement, both are in RGB format). Does anybody know why it would be doing this and how i can fix it? Here are some images that may help

One of the RGB formated images that is behind the tilemap when it renders.

Heres the tilemap properties if that helps

unity-help-1.png (269.6 kB)
tilemap-properties.png (37.8 kB)
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Answer by s_awali · Nov 20, 2018 at 09:50 AM

@Horgr I guess both tilemap and player sprites are in the same order in layer. Try to change the value of your player sprite "Order in Layer", or even create a new sorting layer for you player that will be above the default layer.

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avatar image Horgr · Nov 20, 2018 at 01:03 PM 0
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Thank you! This solved it!

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