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Question by
damiant · Apr 29, 2014 at 06:34 PM ·
multiplayerserverproxy
How to set up a proxy server for network multiuplayer with Unity?
I'm having problems to connect two machines when one of them isn't NAT punchthrough capable. So, as it's described here, I have to setup a proxy in a server and use it in those cases.
But the unity documentation says nothing about how to do that ot what kind of proxy software should I use.
So, that's the question, how do I setup a proxy in my server? What software should I use?
In the game side it's supposedly as simple as this:
Network.proxyIP = "1.1.1.1";
Network.proxyPort = 1111;
Network.useProxy = true;
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