Colors and functions change a lot when building to android
Hey, first time posting here, and some days into unity.
I tried to build my project over to my phone just to see if it worked, and everything looks different(really bad) aswell as functions such as camera movement and speed are halfway broken. The image hitbox that registers the camera swipe seems to be half the size, while the speed that the camera rotates is about 3 times as fast. And the lighting/textures are just completely off.
The other more realistic looking game I tried to build earlier worked just fine, but I didn't do anything with the lighting settings on that one. On this one I did a bunch of stuff I don't even know what is, if it's even relevant to what's causing the problem. (3 light sources, glow, fog etc).
This is what it looks like in unity
And this is on my android:
Appreciate all help.
Have you checked if the default quality level of Android matches the quality level of the editor (darker highlight)?
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