Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Apr 23, 2014 at 12:54 AM by Eric5h5 for the following reason:

Question is off-topic or not relevant

avatar image
0
Question by TokyoDan · Apr 23, 2014 at 12:52 AM · iapappleapp store

Will my game get through the review process if I use the subscription model?

My board game has two modes:

  1. Single-player against the AI.

  2. Online synchronous multiplayer.

I am going to have an IAP called the Multiplayer Board Pack as it includes some special boards for use in multiplayer games. This IAP includes the ability to play online multiplayer games.

I am also thinking of instead of a one-time IAP, using the subscription model for the Multiplayer Board Pack. e.g. one dollar buys one month of online play.

But I don't know if this idea will successfully get through Apple's App Store review process, The App Store Review Guidelines that pertain to my idea are listed below. But none of them are clear nor fit perfectly. It seems to me that since a game is not a magazine or a service that has renewable content every month, that such a subscription IAP would be rejected. But what gives me hope is that 'cloud storage' which is mentioned in article 11.15 seems to be OK. Cloud storage is not content that is renewed every month and is similar to a service like online multiplayer.

Will my game get through the review process if I use the subscription model?

App Store Review Guidelines

  1. Purchasing and currencies

11.6.Content subscriptions using IAP must last a minimum of 7 days and be available to the user from all of their iOS devices.

  1. Apps containing content or services that expire after a limited time will be rejected, except for specific approved content (e.g. films, television programs).

11.15 Apps may only use auto renewing subscriptions for periodicals (newspapers, magazines), business Apps (enterprise, productivity, professional creative, cloud storage) and media Apps (video, audio, voice), or the App will be rejected.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Eric5h5 · Apr 23, 2014 at 12:54 AM 0
Share

Not a Unity question.

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Issues Testing with iAP and iOS 0 Answers

What happens after exporting an app 1 Answer

Apple App Store rejection due to: Guideline 5.1.2 - Legal - Privacy - Data Use and Sharing (using iOS 14 Advertising Support package) 0 Answers

UnityIAP Subscription Purchase 0 Answers

Unity to iMessage App with? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges