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Question by pcsscomputers · Nov 25, 2017 at 02:03 PM · update problem

PlayerSettings Validation: Requested build target group (15) doesn't exist; #define symbols for scripting won't be added.

So i am getting this error PlayerSettings Validation: Requested build target group (15) doesn't exist; #define symbols for scripting won't be added. This happens right when i boot up Unity. I have tried multiple version from 5.4, 5.6, and 2017. I have looked everywhere and all it states it will be fixed in updated versions of Unity and it was a bug. Any help will be appreciated thanks.

 PlayerSettings Validation: Requested build target group (15) doesn't exist; #define symbols for scripting won't be added.
 UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String)
 PostImporting:SetScriptingDefineSymbols() (at Assets/JellyGarden/Scripts/Editor/PostImporting.cs:122)
 PostImporting:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets/JellyGarden/Scripts/Editor/PostImporting.cs:21)
 UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
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