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Cinemachine character animation help
I am currently using cinemachine with multiple characters and virtual cameras to animate things in my world. The problem is when I am animating any character and I want him at a certain location on the world, it automatically puts the character at the center of the world (0,0,0). I do not know how to fix this and is a problem when making multiple characters animate because they overlap at the center of the world. Any help on how to position each character at a different location for each animation I assign to them in the timeline?
Answer by seant_unity · Mar 11, 2018 at 01:43 PM
You can use the track offsets on the Animation Track to position your character. Click on the Animation Track in timeline, and in the inspector, Check the 'Apply Track Offsets' checkbox. You can then enter the starting location of the character when the timeline plays.
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