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Question by Le_Tai · Dec 22, 2016 at 09:46 AM · lightinggraphicswebgllightmapshadow

Weird black overlay(look like shadow) in WebGL build

When I build my project to WebGL I got this weird looking blob of shadow that change depend on camera position, this does not happen in the Editor. ? ?

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avatar image Fleer_CTC · Jun 14, 2018 at 02:28 AM 0
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Hey, just wondering if you found a solution for this? I'm experiencing similar black shadow geometry artifact thingies.

avatar image Lost_Syndicate Fleer_CTC · Jun 14, 2018 at 02:37 AM 0
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this is a 2 year old post, i dont think hes going to respond...

avatar image Le_Tai Fleer_CTC · Jun 14, 2018 at 02:56 AM 0
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I never did. $$anonymous$$aybe they fixed this in newer Unity version?

avatar image NoDumbQuestion Fleer_CTC · Jun 14, 2018 at 03:01 AM 0
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That is actually look like shadow.

1: possible light setup problem.

2:Custom Shader didnt support webgl

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