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Question by VRDK_1 · Nov 16, 2018 at 10:58 AM · vrgooglerotation axis

Rotation of object in Z axis based on direction the rotation of the camera

So im trying out the GoogleVR SDK and all that jazz. However, im having a problem where i basically want to rotate my object in its Z axis based on the rotation of the camera (the movement of the head rotates the camera in a fixed position). alt text

So as you can see on the picture, the beautiful drawn man is our test person with the Google Cardboard on his head. So he can basically rotate around and the object, the arrow on the clipping plane, should be pointing(Z axis) in the direction which our man is rotating towards.

Hope the information is sufficient. Right now ive been trying to do LookAt and RotateTowards, but they give rotation in every axis instead.

Kind Regards, Lars.

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