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               Question by 
               SallarQ · Nov 01, 2018 at 04:55 PM · 
                c#unity 5vuforiaaugmented reality  
              
 
              Combine Two Image Targets to generate a model (Unity + Vuforia)
I want to generate a model when two Image targets combined or come closer to each other i tried to achieve this but i m not good at programming may be someone may help me i used below code and attached this script to both Image Targets
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using Vuforia;
 
 public class MTrackableBehaviour : MonoBehaviour, ITrackableEventHandler
 {
 
     protected TrackableBehaviour mTrackableBehaviour;
     public bool isTracked = false;
     public GameObject  model_3;
     
 
     protected virtual void Awake()
     {
         mTrackableBehaviour = GetComponent<TrackableBehaviour>();
         if (mTrackableBehaviour)
             mTrackableBehaviour.RegisterTrackableEventHandler(this);
     }
 
 
 
     public void OnTrackableStateChanged(
        TrackableBehaviour.Status previousStatus,
        TrackableBehaviour.Status newStatus)
     {
 
         if (newStatus == TrackableBehaviour.Status.DETECTED ||
             newStatus == TrackableBehaviour.Status.TRACKED ||
             newStatus == TrackableBehaviour.Status.EXTENDED_TRACKED)
         {
             trackedBehaviour();
 
         }
         else if (previousStatus == TrackableBehaviour.Status.TRACKED &&
                  newStatus == TrackableBehaviour.Status.NOT_FOUND)
         {
             trackLostBehaviour();
         }
         else
         {
             trackLostBehaviour();
         }
     }
 
 
     private void trackedBehaviour()
     {
 
 
         if (isBothTargetsTracked() == 2)
         {
             model_3.SetActive(true);
         }
 
         else
         {
             model_3.SetActive(false);
         }
     }
 
     private void trackLostBehaviour()
     {
         model_3.SetActive(false);
     }
 
     private int isBothTargetsTracked()
     {
         int count = 0;
         foreach (MTrackableBehaviour m in FindObjectsOfType<MTrackableBehaviour>())
         {
             if (m.mTrackableBehaviour.Trackable.Name == "1")
             {
                 count++;
             }
             else if (m.mTrackableBehaviour.Trackable.Name == "2")
             {
                 count++;
             }
         }
         return count;
     }
 
 }
 Please help me i will be very thankful..
@vuforia @Bunny83 @robertbu @Eric5h5 @tanoshimi @whydoidoit @FatWednesday @DaveA @ashfaqueck
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