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Question by laypow · Aug 16, 2011 at 04:45 PM · functioncontrolstopexit

how do i stop/exit a coroutine?

how can i stop or exit function while its working? my code is below

 function ChangeColor(){
    timer = 0;
    RandomNumber=Random.Range(5,9);
    yield WaitForSeconds(RandomNumber);
    renderer.material.SetTexture("_MainTex", yellow);
    cc=1;
 }

i want to stop this function or change "waitforseconds" time while the program waiting for "randomnumber". for some reason, i just wanna let it finish running this function as soon as possible.

any help would be appreciated

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Answer by Joshua · Aug 16, 2011 at 05:07 PM

This is not exactly a function, it's a coroutine. To exit them while they are being run you can use MonoBehaviour.StopCoroutine();

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