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This question was closed Dec 09, 2014 at 06:44 PM by unimechanic for the following reason:

Duplicate Question

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Question by popuppirate · Dec 08, 2014 at 11:14 PM · guibuttonmultiplayercontroller

Controlling GUI with Xbox 360 Controller

Hi all,

I've hit a bit of a predicament in the process of making my game. For the moment I would like to focus on making a really decent split-screen game before I think about online multiplayer, especially as certain aspects of my game require testing with an opposiing player.

I'm going to use two Xbox 360 controllers, since these are commonplace and I can't simply plug in two sets of mice and keyboards and expect it to work- if there is some way I can than do this, this would be preferable to a controller! This is because my game has button-controlled GUI elements essential to gameplay. Can anyone suggest the code I would use to access the buttons on a GUI using such an controller?

For example, if I had such a code:

  void OnGUI() {
           if(GUI.Button(new Rect(x,y,h,w), "Some Function")){
           //Do Something Here
           }
            if(GUI.Button(new Rect(x,y+k,h,w), "Some Other Function")){
           //Do Something Else Here
           }
 
     }

How would I modify this to select the button using to the controller thumbpad and press the button with 'A' rather than by cursor and mouse click?

Cheers,

Popuppirate

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Answer by ahmedbenlakhdhar · Dec 08, 2014 at 11:32 PM

Take a look here.

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