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Question by awplays49 · Feb 14, 2015 at 07:17 PM · filedatafilesfolderfolders

How do i make it so the data and playerprefs and everything necessary in the game is in the exe file?

Nothing else to say, i need to merge them so i can just have the file.

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Answer by DaDonik · Feb 14, 2015 at 10:05 PM

The manual clearly states that PlayerPrefs are written to the registry. So there is no way to merge them with your project directory.

For the rest of the data...you project will always consist of the executable and the data folder. Thats just how things are. Have you ever taken a look at the folder of any other game?

As for the 'merging', you can use external programs to generate an installer, which will probably be just one file, but installed any Unity game will consist of the .exe and the data folder. A quick google search turned out: Installforge

Is there any special reason why you need it to be one file?

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avatar image Salazar · Feb 14, 2015 at 10:11 PM 0
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He wants to secure his data i think.

avatar image DaDonik · Feb 14, 2015 at 10:14 PM 0
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We all know that you can't really secure data...

Also i would not use PlayerPrefs in the first place, if i were concerned with security, because anyone can easily change the values via regedit...

avatar image ReContraChanfle · Feb 14, 2015 at 10:16 PM 0
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if you want to secure your saved data, serialization its whats you need.

avatar image DaDonik · Feb 14, 2015 at 10:21 PM 0
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And still skilled people will read it like a book.

But you're right ReContraChanfle, binary data prevents most people from changing values. Google Protocoll Buffers are what i use to serialize my game data: Protobuf

avatar image awplays49 · Feb 14, 2015 at 10:40 PM 0
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Then does anyone know a good file packer that works?

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