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Question by Ejpj123 · Jul 20, 2016 at 02:13 AM · errorerror messagedialoguedialog

Errors on Script?

How do I fix these errors?:

alt text

It is for a dialogue script.

screenshot-2016-07-19-210854.png (132.3 kB)
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avatar image MuffinMan101010 · Jul 20, 2016 at 09:00 AM 0
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Ins$$anonymous$$d of taking a screen shot could you copy paste the code, but don't delete the screen shot.

avatar image Ejpj123 MuffinMan101010 · Jul 21, 2016 at 03:10 PM 0
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I am on a different computer right now, but when I get back on the computer I coded with, I will paste the script for you.

avatar image Ejpj123 MuffinMan101010 · Jul 22, 2016 at 10:40 PM 0
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Here you go:

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class Dialouge : $$anonymous$$onoBehaviour {
 
 
     public bool Talk;
     public bool TextOpt;
     public bool LargeOpt;
     public int $$anonymous$$axOpt;
     public int SelectedOpt;
     public int Box;
     public int TalkingTarget;
     public string Text;
     public bool Restart;
 
     void Awake()
     {
 
         if (Restart) 
         { //If restarting
             Box = 0; //put the box to 0
         }
 
         DialogBox.Visible = true; //Shows the box (YOU WILL PROBABLY HAVE TO CHANGE)
         if (Talk == false) 
         { //If not continuing a dialog
             Talk = true; //Then start one
             Box = 0; //from the beginning
             CurrentDialog = Dialog; //and record what dialog is being started
         } 
 
         if (!Restart)
         Box += 1; //Progress a box 
 
 
         if (TextOpt == false) 
 
         { //If it's not a choice,
             OptionBox.Visible = false; //Don't show the options.
         }
 
 
         DialogBox.Text = Text; //Display the text!
         if (!Talk)
         { //If no longer talking,
             txtDialog.Visible = false; //close the box
         }
         if (!TextOpt) 
         { //If there isn't a choice,
             txtOption.Visible = false; //Don't show the options
         }
 
     }
 }



I actually fixed some of the errors, the true and false ones but there are still more errors. Thanks for helping! @$$anonymous$$uffin$$anonymous$$an101010

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Answer by Landern · Jul 20, 2016 at 12:36 PM

Boolean values in c# and other languages are case sensitive, all your "True/False" values need to be adjusted to all lower case, this is why it can not find the definition for this keyword in this case.

tl;dr: boolean values are lower case.

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avatar image MuffinMan101010 · Jul 23, 2016 at 08:03 AM 0
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What he said /\

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