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               Question by 
               Bibrosko · Dec 12, 2017 at 09:28 PM · 
                prefabsparentchildtransform.parent  
              
 
              transform.parent to swap prefabs?
i'm using the function
 Cube2.transform.parent=Cube1.transform
 
               to substitute a idle parent Game Object with a second one with a constant force applied, in order to make the child to inherit the force. The switching works fine but on game play start the new parent starts automatically to move so that it won't affect my child anymore. I guess i'd have to use prefabs to being applied instead but i didn't find anything working so far.
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