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Bill_y_bob · Nov 11, 2018 at 12:26 AM ·
networkingnetwork.instantiatenetwork.connect
How do I create different prefabs for each player when joining a server?
I'm working on an online 1 vs 1 game in wich each player needs a different script (or gameobject) depending on his team (role). I've tried many things but I didn't find nothing that really works. Any idea to make that the first player that connects to the server has one prefab and the second one another?
PS: it's a RTS game so the player haven't a physical gameobject.
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