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Mouse hover overs don't work until I click
When I launch my game the mouse hover overs only work for one button (the map in the top right), nothing else. When I click somewhere, anywhere, then suddenly all the rest are enabled. It's a major user issue preventing uploading the next build!
I've tried looking into Input Manager, Navigation, currently selected object, I can't figure out what is going on.
how are you doing mousing over? EventSystem? customcode?
Normal UI Button script. Tooltips are custom code catching OnPointerEnter
Answer by LordYabo · Nov 09, 2018 at 09:13 PM
After 2.5hrs I finally figured it out. A canvas group in the hierarchy had an enabled yet invisible screen size image. Once I turned it off it worked!
We want this when we throw up a dialog, but we don't want it on start. It was hard to find because the object hierarchy is huge and multiple people working on the project.
I eventually found it by going through each object in the hierarchy and turning it off until the mouse would respond.
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