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Question by Zitoox · Jul 30, 2016 at 10:15 PM · texturematerialchangeonmouseup

Change cube texture script

Hi! As i said many times, i am a beginner at scripting. I am starting to understand things, but i only know the basics =P

So, i was asking myself: I need to learn! How am i going to finish a game if i can't make scripts for it? So, i created a new project ONLY to train my skills. I made a very nice "computer sim". Currently you can look around your desk and turn on the pc. But i want to make a "texture changer script" and i don't know how =/

Is it possible to make a script that can CHANGE some specific cubes' textures when you click on it using the mouse?

Here's the script i have for now. (I know, it's ridiculous but i made it just to test if it work)

 #pragma strict
 
 function OnMouseUp()
 {
     Debug.Log("The system started");
 }

It displays a message on the console when the player click on the "START" button. When the player press the start button, i want a cube to change it's texture. Actually, more than one cube. I have some things in mind,like... i know that i need to use variables so i can select the cubes more easily, but the thing about change the textures...

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avatar image Zitoox · Jul 30, 2016 at 10:40 PM 0
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Answer by toddisarockstar · Jul 31, 2016 at 02:12 AM

      // find your cube in the scene and assign it to a variable
      var cube1:GameObject;
      cube1=gameObject.Find("the name of your cube here");
      
  //leave a space in the inspector where you can drag and drop animage
         
      var sometexture:Texture2D;
          if (!sometexture){sometexture=new Texture2D(2,2);}
      
      // this is the line to change the texture of an object!!!
      // put this line wherever you want the change to happen!!!
      
      cube1.transform.renderer.material.mainTexture=sometexture;
 
 
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