Question by
unity_i-4gvGcc6X0XSg · Apr 28, 2020 at 01:42 PM ·
importmodel
Importing 3D models into Unity after build?
Hi,
I would like to find out if it is possible to load in 3D models after my program has been built. I would only require to view the 3D models I import and be able to rotate and move the object within its defined space. I have read similar questions posted on here and a lot of direction has been to use AssetBundles. I would like to find out if this is the right direction is should be going in to find an answer to my problem. If not could you please advise?
Thank you,
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