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Adapting to iOS screen sizes ?
Hi there, I've been working on a 2D endless runner for iOS devices with unity free (I hope this project can generate enough so I can buy unity pro). After recklessly working on my project without really looking any deeper, I realized that my work may be very, very hard to modify without taking action now. Basically, I was wondering if I had to adjust my features so they can fit various screen sizes (iPad, iPod touch, iPhone).
If I do, how do I do it ? Is there a tutorial of some kind ?
I searched on google, without getting any REAL answers.
I'm a noob, so this is most probably a noob question.
Thank you in advance.
you have to make the camera the biggest screen resolution and make that fit nicely on the game.. so now the smaller screens will see it just a little smaller
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