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simple online storage for game? Any other way?
I want my game to be able to send data to a database, and I want other players to recieve this data. It's not realtime, I just want to load the position of a few objects on startup. I tried looking at the server side high scores list, but it seems like a lot of trouble for setting up a MySQL database, installing phpMyAdmin, and then using an Apache webserver just to fetch a few ints. Are there any alternatives? Something easier for a simple game concept like this?
Answer by trickpirata · Jul 17, 2012 at 07:56 PM
Hmm. There's alot of alternatives actually. My options:
1.MySQL + some PHP integration. - You can call the PHP page to contact your MySQL database. You can call the PHP page via WWW form. There's a script called PHP Handler 2.0 created by Nick Breslin. You can google it up.
2.XML - Also, you can call an XML file using WWW, there's a lot of tutorial available here in Unity3D answers or Unifycommunity.
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