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Question by
domportera · Jul 18, 2018 at 08:34 PM ·
oculusmicrophoneoculus riftspeechvoice
Can you force Unity to use Oculus microphone?
I'm creating a VR game with speech input, so I'd like the game to only take input from the Oculus microphone. Right now, it uses whatever the system's default sound input device is. Is there any way to make it so it always uses the oculus microphone, regardless of system settings?
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