Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by rOBY GAMES · Aug 17, 2015 at 10:03 AM · 2dphysicsscene

2d physics problem

Hi!

In one scene I created a new balance with the physical. New on the scene the balance works well. When the amount with the size prefab on the scene of the game to test it is not working. Has anyone had the same problem? Any solution?

The image below icon corresponds to the scene in the game where the balance is blocked and chest crosses the plane without collision.

alt text

The image below portrays the scene where I created a new balance and everything works fine. The scene of the game affects the physical? I do not understand the probema! :-( Help !!!!!

alt text

scene-game.jpg (137.4 kB)
scene-original.jpg (59.0 kB)
Comment
Add comment · Show 6
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image satyagames · Aug 17, 2015 at 10:13 AM 0
Share

Screenshot 1 : - is not working properly.. Screenshot 2 :- Working properly.... Right ?

avatar image rOBY GAMES · Aug 17, 2015 at 10:16 AM 0
Share

Yes exactly.

avatar image satyagames · Aug 17, 2015 at 10:26 AM 0
Share

Now you got the solution at Second scene Right ? $$anonymous$$ay be the Version Problem...

Still you have any problem... Please explain clearly ....

avatar image rOBY GAMES · Aug 17, 2015 at 10:36 AM 0
Share

I have version 4.6.6. I created a new scene for the balance. Now the new scene all works well. So I decided to create a prefab to export the balance on the gameboard. By testing the scale at the scene of the game box (cash) needed to take it to swing the balance towards weight of the box is not working. The box across the floor of the balance without a collision. As the collision itself is gone for the box. $$anonymous$$aybe I should create a new box in the scene of the game?

avatar image satyagames · Aug 17, 2015 at 10:41 AM 0
Share

Yes.. Create a new box in the scene.... It's happens some times for me also....

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by rOBY GAMES · Aug 17, 2015 at 01:43 PM

Now I have addressed these issues. In the two platforms I have added 2 more boxcollider2d, now holding the box but after several seconds the box slowly, slowly, slips falling from the platform. I enclose picture:

alt text

I also set the mass rigidbody the box (0.1) to make it lighter. Does anyone know this problem?


box-fall.jpg (160.7 kB)
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

27 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Sphere Goes Crazy 3 Answers

2d - calculating velocity needed to pass by point 1 Answer

Object jumps right after the attached HingeJoint2D is Enabled 0 Answers

Question on 2d planet gravity 1 Answer

Rigidbody2d not falling once in the air 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges