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Question by Iotti · Apr 24, 2015 at 05:58 AM · cameragyroscope

Android gyroscope

I am creating a game for Android where using the gyroscope device the camera moves to the right and to the left thanks to this script, as follows:

 #pragma strict
 
 public var goTransform:Transform;  
 private var vel:int = 1;//how fast the game object is being moved  
 
 function Awake()  
 {  
     //get this GameObject's Transform  
     goTransform = this.GetComponent(Transform);  
 }  
   
   
 function Update () { 
 
    transform.Translate(Input.acceleration.x, 0,0);
    goTransform.position.z = goTransform.position.z + vel-1;
 }


the camera moves but does not rotate, what should I add?

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avatar image KdRWaylander · Apr 24, 2015 at 06:41 AM 0
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Well you only have a Translate function and something about position ... how could it be diffrent ? You need to use Rotate and/or transform.rotation if you want to modify the rotation :)

Btw, goTransform is useless here, this.GetComponent(Transform) is equivalent to 'transform' ... like you do for transform.Translate ^^

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