Question by 
               colemanation · Aug 01, 2017 at 06:44 AM · 
                navmeshnavmeshagentcharacter controllernavigation  
              
 
              Need help with character not touching ground when using NavMesh Obstacle
Hello this is my issue:  So I have created a nav mesh and attached the navmesh obstacle component. When in game the character is not touching the ground. This does not happen when using the navmesh agent on the same character. (I do not have both obstacle and component activated at the same time.) Want to know how I can fix this. Does anyone know ho to resolve this?
 So I have created a nav mesh and attached the navmesh obstacle component. When in game the character is not touching the ground. This does not happen when using the navmesh agent on the same character. (I do not have both obstacle and component activated at the same time.) Want to know how I can fix this. Does anyone know ho to resolve this?

 
                 
                screen-shot-2017-08-01-at-61037-am.png 
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                screen-shot-2017-08-01-at-60946-am.png 
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