Sprites gets light up in shadows
To explain my problem i add at first two images to show you my scene 1 time with lights activated and 1 time without lights. (The green sprite is the one we are talking about)
The image with lights activated + 3D View of the area (Gizmo deactivated):
The image with lights deactivated + an alternative picture whitch shows the Problem quite well:
So like you see the green objects is a 2d Sprite and get light up behind the wall. To generate the shadows from the light i use 3d Cube objects and a 2D_Defuse material on the 2d objects. The green sprite itself has a really low intensity light to make it visible even when it is not light up.
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