Question by
$$anonymous$$ · Jan 09, 2020 at 12:58 PM ·
c#spritecollider2dvector graphics
(Vector Graphics package) Sprite Editor - Custom Physics shape not working properly for the vector sprites
I set outline tolerence to highest (1) but the outlines aren't exact as I expected.
what way can I generate perfect Vector Sprite collider with proper way?
as they are like puzzle things, they must have perfect colliders for mouse clicks.
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