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Turning off realtime shadows for terrain trees
I can't manage to do this. I've tried turning off the "Cast shadows" in the tree prefabs, but this seems to have no effect. I've turned off "Cast shadows" on the Terrain settings, but this does not seem to apply to the trees, only the base terrain.
Yeah, I thought about that beforehand. Can you set shadows to only be cast by certain layers? I can't see any option for this. (And it usually wouldn't be necessary, as you can turn on and off shadow casting per object)
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