Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by monej0005 · Jun 18, 2012 at 01:29 PM · error messagerpgcs0103health bar

i keep getting error code CS0103

Hi, i am new to Unity so sorry if this is an obvious question but i keep getting this error message: Assets/Healthbar.cs(17,17): error CS0103: The name `addjustcurHealth' does not exist in the current context I have tried to fix it but more errors keep popping up this is the script:

using UnityEngine; using System.Collections;

public class Healthbar : MonoBehaviour { public int maxHealth = 100; public int curHealth = 100;

 public float healthBarLength;
 
 //Use this for inialization
 void start () {
     healthBarLength = Screen.width / 2;
 }
 
 //Update is called once per frame
 void update () {
     addjustcurHealth(0);
 }
 
 void OnGUI() {
     GUI.Box(new Rect( 10, 10, healthBarLength, 20),curHealth + "/" + maxHealth);
 }
 
 public void AddjustCurrentHealth(int adj) {
     curHealth += adj;
     
     healthBarLength = (Screen.width / 2) * (curHealth / (float)maxHealth);
 }

}

i am using it in an rpg if this makes and difference and have connected it to the first person controller. Thanks

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by aldonaletto · Jun 18, 2012 at 01:43 PM

Unity is right: addjustcurHealth does not exist in this script - do you mean AddjustCurrentHealth? Case matters in Unity, and the names are different anyway - by the way, the same applies to update and start: they should be Update and Start

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image monej0005 · Jun 18, 2012 at 02:01 PM 0
Share

thank you

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

CS0103 error when building scenes 0 Answers

My C# script give me an error? 1 Answer

Opinion on this level upgrading system? 0 Answers

Health Bar problem 1 Answer

How to Find Child Of A Child.? C# 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges