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Hi,
I am creating a unity-iphone application, this application includes an animation perosnnage which has some more I want to repeat what they hear like tom cat.
according to research that I have made there are 2 methods: develop the vocal part in Objective-C or to use Mono Develop not knowing that I have a great knowledge of both methods
Can you guide me so I can start on the right track
thank you
I will explain in details:
I create an iPhone application that looks like tom cat. for the moment I created the part of 3d animations and I still have the voice recording and playback.
I have done much research on this subject: I found the project SpeakHere objective-C but I have no idea about this language or how its integration in my project unity (I don't know how to write the file. DLL)
on the other hand, I found documentation on the $$anonymous$$ono touch (as I have no knowledge of this).
I am confused between the two methods, I need help to get started.
I hope this is clear, if not clear you can ask me. I need your advice.thank you
Answer by adamrmoss · Aug 16, 2011 at 03:24 PM
You cannot directly integrated Objective-C libraries into a Unity project: those are native libraries. Unity uses Mono as its scripting engine, which has a layer of interpretation, not native. From what I can tell, SpeakHere is intended to be an example of using Audio Queue Services, Audio File Services, and Audio Session Services. Someone may have written a library for Unity that exposes these services, but you will not be able to use SpeakHere in your Unity project.
$$anonymous$$onoTouch, BTW, is entirely separate from Unity. It is a bridge between $$anonymous$$ono and the native libraries: you may be able to use SpeakHere if you develop your application as a $$anonymous$$onoTouch application INSTEAD OF a Unity application.
I can not change my entire application on $$anonymous$$onoTouch because there is a treatment that must be done through unity (I think) because my scene includes a 3D model when he touches the head it falls when you click on the feet he walks.
In addition I have no knowledge about $$anonymous$$onoTouch I do not know its features and I have no time to find out because I still have one week to file the project.
Please, is what you can offer me a solution (record and playback) keeping my project on unity.
I took you help me and thank you for your support and your advice..please
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