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how to add x value in y seconds
hi.im coding a game but i am having some trouble
float sure;
float deger;
void Update(){
sure = sure + 1 * Time.deltaTime;
if (sure == 10f)
{
sure = 0;
deger += 1;
}
}
this is my code "sure" gains value every second but when it came to ten it doesnt be zero "deger" value cant grow how to solve this?
Answer by Commoble · Feb 07, 2018 at 06:12 PM
Instead of checking if (sure == 10F)
, check for if (sure >= 10F)
and then reset your numbers as needed.
You generally don't want to use ==
when you're comparing floats, especially when you're adding something like Time.deltaTime to a float -- your number will virtually never equal exactly 10F.
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