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Question by Dljcali82 · Oct 27, 2018 at 12:13 AM · collision detectioncontact.point

Is there a way to detect if an object is continuously beside another object?

![alt text][1]

I have an issue that stems from thrusting a box object around with rebounding in space, but also moving it around manually with the mouse... if I happen to move the character right next to the wall object, it loses it's detection (initial, not continuous) and I can't repel the object off the wall anymore. The only way I can think to fix this is detect if the box object is still on wall so I can reverse it's movement. But I have yet to find how to do that. Is it possible? [1]: /storage/temp/126730-02.png

02.png (170.9 kB)
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