Question by 
               SQUARE-BADGER · Sep 04, 2016 at 07:40 PM · 
                scripting problemscripting beginnerscriptingbasicstagtags  
              
 
              tagged objects problem
I want to set a public gameobject with a in game object, not from the prefabs, i learned how to use tags but my zombie object does not set the tagged ZombieSpawn in its public gameobject, what is the problem? using UnityEngine; using System.Collections;
 public class EnemyBehaviour : MonoBehaviour
 {
     public GameObject spawnscriptobject;
     public int life = 100;
 
     // Use this for initialization
     void Start()
     {
         spawnscriptobject = GameObject.FindGameObjectWithTag("ZombieSpawn");
     }
 
     // Update is called once per frame
     void Update()
     {
         if (life <= 0)
         {
             
             Destroy(this.gameObject);
             spawnscriptobject.GetComponent<SpawnScript>().Zombiecount();
         }
     }
 
     void OnTriggerEnter(Collider Bullet)
     {
         life -= 10;
 
     }
 }
 
              
               Comment
              
 
               
              yes i want to set it as the spawnscriptobject
Your answer
 
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